A world for learning
Team escape room
A shared puzzle, a sequence of discoveries.
THE EXAMPLE CHALLENGE
Help your team unlock the next room by reasoning together.
TEAM EXPLORERS
A message is waiting.
The first room asks the team to separate a missing signal from a zero reading.
Look at what is present before deciding what the number means.
Teams progress through configured rooms
Answer checks, clue gates and timed lockouts
Team-shared clue-master conversation and victory state
What this part of Arc does
- Teams progress through configured rooms
- Answer checks, clue gates and timed lockouts
- Team-shared clue-master conversation and victory state
This is a browsable portfolio interpretation of Arc’s workflows with fictional examples. Navigation, filtering and theme previews work here; editing, execution and platform services belong to the original application.
Inside the original application.
This demo view is grounded in Arc’s source. Explore the recorded workflows for a look at the original interface.
Source references & review notes
app/Platform/Domain/Task/Handlers/EscapeRoomTaskHandler.phpresources/views/components/task-types/editors/live-activity.blade.phpapp/Platform/Portals/Student/Controllers/StudentEscapeRoomController.php
Source reviewed at development revision 5549bf96. Original captures have their own pinned revisions; the live platform has a separate release.